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Game Hugs

Game Hugs is a weekly (or there abouts) podcast that focuses on the individuals who work in the computer and video game industry. From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes. Created and hosted by Guy ‘Yug’ Blomberg.
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Aug 1, 2016

Christopher Yabsley is a Composer and Developer, currently the working on the soon to be released Dungeon League - a competitive dungeon crawler party game.

Jul 25, 2016

James Kozanecki is a Senior Account Manager at PPR, working across accounts such as Dell / Alienware, 2K Games, and Wargaming.

Previously an Account Manager for Double Jump Communications and Surprise Attack Consulting, he was also the Marketing Co-ordinator for Mindscape Asia Pacific (Konami), as well as a Staff Writer and Community Manager for Gamespot Australia.

Jul 18, 2016

Edward Fong is the Managing Director of Ubisoft ANZ, and chairman of the Interactive Games & Entertainment Association (iGEA).

Starting his almost 20 year career in the entertainment business as the Marketing Manager for Sony Pictures Home Entertainment, Edward went on to be the Marketing Director for GT Interactive, Atari / Infogrames, and eventually Ubisoft Australia.

Jul 11, 2016

Raelene Knowles is the Communications and Member Services Manager at IGEA (Interactive Games & Entertainment Association).

After working in a marketing role at Hasbro Toys in 2000, she moved across to the Hasbro Interactive division to work specifically on their video game products. 

The company was acquired by Infogrames, which went on to become Atari, then Namco Bandai, where Raelene was the Marketing Manager.

Jul 4, 2016

Nic Healey is the weekday breakfast radio host at 2ser 107.3, and until recently was a Senior Editor at CNET.

Over a 20 year career he has been the Editor for PC & Tech Authority, Official Xbox Magazine, T3, Official Windows Magazine, Official Nintendo Magazine, and Official PlayStation Magazine.

Jun 27, 2016

Jason Evans is a Publicist for Ogilvy Australia, managing the account for Xbox Australia.

He was previously the PR & Promotions Manager for Namco Bandai, Product Manager for One2another (Bethesda), PR Assistant at 2K Games, and was also a Store Manager at GAME.

Jun 20, 2016

Derek Proud is the Director of Garoo Games, member of the board game entertainment group the Dicestormers, and is currently working with Start VR on new VR game experiences.

Over a 25 year career in the games industry he has worked as a producer and project manager for SEGA Ozisoft, Electronic Arts, THQ (and THQ Studio Australia), and KMM Interactive.

He's worked with a wide range of games such as Sonic the Hedgehog, Total War, Harry Potter, Rugby, Destroy All Humans, Happy Feet 2, and through to the unreleased Whore of the Orient.

Jun 13, 2016

Giselle Rosman is the Business Administrator for Hipster Whale, the Director of the IGDA Melbourne Chapter, and the Executive Producer for the Global Game Jam.

She was the Event Co-ordinator for Game Connect Asia Pacific from 2013 to 2014, and worked in the education sector at La Trobe University and the Academy of Interactive Entertainment.

She has won MCV Pacific's Women of the Year award two years in a row (2014, 2015), is a strong advocate for the independent gaming scene in Melbourne, and is a regular speaker at events all around the world.

Jun 6, 2016

Joab Gilroy is the editor of Redbull esports, MCV Pacific weekly, and general editor-for-hire!

He was the editor for Telstra GameArena for 6 years - reviewing games, liaising with publishers, and managing a large network of games journalists.

As a freelance games critic he has written for AusGamers, Games On Net, IGN and Gameplanet, as well as magazines like Hyper and PC PowerPlay.

He also hosts the long running GAP Podcast, currently at over 300 episodes.

May 30, 2016

Izzy Gramp is a game developer for Geeiz Games, currently developing the soon to be released Intergalactic Space Princess.

Programming since the age of 14, Izzy has been involved in numerous industry incubator and support programs, having been an IGDA scholar and Microsoft game changer, which led to attending E3 and GDC.

Izzy has a history of serious game development, including 'Faceless' - an empathy game about asylum seekers, and 'All Your Fault' - a game about victim blaming.

Additionally Izzy is an accredited photographer, having taken professional photos of almost every Aussie game developer so far!

May 23, 2016

Ally is a Producer at Plastic Wax and Hammerfall Publishing, as well as the owner of her cosplay alter-ego brand, Eve Beauregard.

Previously the Marketing & Brand Manager for Living Dead Clothing, she has also worked in a professional promotional capacity for Blizzard, Microsoft, and Hi-Rez Studios, and also curates the indie game developers that exhibit at pop culture event Haven.

She worked as a consultant at CD Projekt Red, where she officially cosplayed as Yennefer of Vengerberg from the Witcher III.

May 16, 2016

David Milner is the editor for Game Informer Australia. First appearing as a Next Big Critic winner in Game Informer, this break lead to on-going freelance work and an eventual position as staff writer on the magazine, as well as winning Best New Journalist at the Australian IT Journalism Awards. In 2014 David was appointed Editor of the Australian edition of Game Informer.

May 9, 2016

Joshua Boggs is one of the founding members of Loveshack Entertainment, the indie developer behind the award winning game Framed. He is a skilled business manager, designer, programmer, and game director.

He previously worked at Firemint, across titles such as Flight Control, Real Racing, and SPYmouse.

May 2, 2016

Tony Reed is the CEO of the Game Developers' Association of Australia.

Tony was the PR and Marketing Manager for Virgin Interactive Australia in the late 90's, moving on as the Marketing Director for Interplay Australia, then Marketing Director for Transmission Games (formerly IR Gurus).

He has worked tirelessly to create opportunities for the development industry in Australia to grow, from the yearly GCAP conference to The Arcade collaborative work space in Melbourne.

Apr 25, 2016

Jessica Citizen is the editrix of independent games website and TV show Player Attack.

She was previously a senior content editor at Games On Net, and columnist for Tecca. Her articles have been published by Time, USA Today, Mashable, Yahoo, NBC News, The Saturday Evening Post, WoW Insider, Joystiq, Gametraders LIVE and VG247, among others. She is also one of the founders of ARGGGH: Adelaide's Really Good Gathering of Game Developers.

Apr 18, 2016

Tony Albrecht is a Senior Software Engineer at RIOT Games, and is an Aussie game development veteran. He's worked as Engine Lead at Ratbag Games (followed by Midway Studios Australia), Senior Programmer at Pandemic Studios, and as a Technical Consultant at Sony Computer Entertainment Europe.

Through his company Overbyte, he specialised in programming and optimization for a wide variety of companies, including THQ, 2K Games, Insomniac Games, Wargaming, and more.

Apr 11, 2016

Ben Williams is the Sales Manager at Spiral Media, mostly handling the Twitch account in Australia.

He was previously the Account Manager for ReedPOP Australia, specifically working on PAX Aus, but also across the Oz Comic-Con shows as well. He was an Account Manager for DMSBT (Google Maps), Operations Manager at Tuff Kat Entertainment, and worked for EB Games Australia for over 11 years, starting as Store Sales and eventually Senior Preowned Manager.

Apr 4, 2016

Rae Johnston is a Journalist for Gizmodo Australia, and was previously the Commercial Editor for Gizmodo, Kotaku, and Lifehacker.

She has done PR work for Surprise Attack and Flat Earth Games, Co-ordination and hosting for EB Games Expo, co-created and presented for Tech Space, was the Lifestyle Editor for TechLife Magazine, was an original presenter/reviewer for Save Point TV, and has been working professionally as an actor/voice actor for over a decade.

She is a high profile advocate for the games industry, regularly appearing on morning TV shows, is heavily involved with the cosplay community, and regularly MC's at events from Oz Comic-Con to Haven.

Mar 28, 2016

Jess 'Jiggsy' Hodgson is the Community Manager for EA in the APAC region, supporting and maintaining the community around franchises such as Battlefield, Need for Speed, Star Wars Battlefront, Mirrors Edge, and Titanfall.

Mar 20, 2016

Joel Van Daal is the Publisher & Commercial Lead for MCV Pacific, and as the Director of Trade Media has facilitated industry initiatives such as the 30 under 30, MCV Pacific Awards, and the Women in Games Awards and Luncheon.

He worked previously as the Business Development & Commercial Manager for One2another, was the National Advertising Sales Manager for PC PowerPlay and Hyper Magazine, and was the Assistant Sales & Event Manager for Auto Salon, which included consumer gaming event GAME1.

Mar 14, 2016

Jennifer Hazel is a Doctor specialising in psychiatry who has created the mental health and gaming initiative Prescription Pixel.

She is a regular speaker at conventions and is also part of the Take This AFK Room at PAX Aus. Previously she was a prominent YouTuber focusing on let's plays of indie games.

Mar 6, 2016

Liam Esler is the Co-Director of the recently held GX Australia event, and is also the Event Manager at the GDAA for Game Connect Asia Pacific.

He was previously an associate producer at Beamdog, a Production Co-ordinator for Surprise Attack, was a contributor to Player Attack, and a Designer for Obsidian Entertainment.

Feb 28, 2016

Paul Houlihan is the Business Director at Double Jump Communications, the consulting arm of Surprise Attack Games.

Previously the Senior Public Relations Manager for THQ Asia Pacific for almost 5 years, he also worked across brands such as Capcom and SEGA, and is also the co-creator/host of the popular Fourth Player Podcast.

Feb 21, 2016

Dave Kozicki is a freelance writer for Official PlayStation Magazine, and has also written for Hyper, GameArena, PC PowerPlay, and AusGamers.

He was a founding member of the independent gaming website and podcast RawDLC, and also worked for Red Ant Distribution.

Feb 14, 2016

Robert Khoo is the President of Penny Arcade, overseeing all Penny Arcade operations and business related projects including Child's Play and PAX.

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