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Game Hugs

Game Hugs is a weekly (or there abouts) podcast that focuses on the individuals who work in the computer and video game industry. From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes. Created and hosted by Guy ‘Yug’ Blomberg.
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Now displaying: September, 2016
Sep 26, 2016

Morgan Jaffit is the Creative Director of Defiant Development, the creators of the Hand of Fate series.

Prior to starting his own studio, Morgan was the Assoc Creative Director at Pandemic Studios, Lead Designer at A2M, Writer at Ubisoft Montreal, Game Designer at Relic Entertainment, and Game Designer / Writer at Irrational Games.

He is a pillar of the Australian games industry, having worked both locally and abroad for over a decade on such titles as Freedom Force, Homeworld 2, Splinter Cell: Chaos Theory, Teen Titans, and Hand of Fate - the sequal to which will be released early next year.

Sep 19, 2016

Amy Potter is the co-founder and Chief Operating Officer of gaming location based tool Leaping Tiger.

Coming from a graphic design background working for such companies as Mitsubishi Electric and Cluster Creative, she also runs her own creative self titled company, and is the host of the kiwi gaming show 'Hot Chips Gaming'.

Sep 12, 2016

Bradley Jolly is a Twitch partner streamer known as DYoshi, who is also a casual assistant for Hanabee Entertainment.

He was previously a Sales Assistant and Shift Supervisor at Dick Smith Electronics for over 8 years, was a Presenter for Level 3 then New Game Plus, and was the PR and Community Manager for the Melbourne Anime Festival.

Sep 5, 2016

Sally Kellaway is the Senior Audio Designer at Zero Latency, Co Chair for the IGDA Virtual Augmented and Mixed Reality Special Interest Group, Technical Evangelist for Firelight Technologies (FMOD), and Sound Designer / Educator for her self named consultancy company.

One of the stars in the digital audio industry, she initially started as a QA Tester for the Creative Assembly, before moving on to become their Junior Audio Designer and Motion Capture Technician. She went on to be an Audio Assistant at SEGA Studios Australia, working on the London 2012 Olympic Games video game.

She has also worked as a Media Co-ordinator at Media Circus, Account Executive at OMD Australia, and Sales and Marketing Coordinator for Sound Librarian.

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